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Vol. 6 No. 1 (2019)
Vol. 6 No. 1 (2019)
pod redakcją Pawła Grabarczyka
Published:
2019-12-30
Full Issue
PDF (Polish)
Articles
The Matter at Hand: A Practice-Theoretical Model of Digital Gaming
Milan Jaćević
7-26
PDF
Settling the French Historical Past: The Example of Lankhor Games
Filip Jankowski
27-36
PDF (Polish)
Playing with Failure. Conceptualization of Failure in Game Studies
Magdalena Kozyra
37-49
PDF (Polish)
The Multimodal Image Evolution in Video Games
Mariola Lekszycka
51-66
PDF (Polish)
Linear Video Games in the Context of Player Immersion
Joanna Pigulak
67-79
PDF (Polish)
Space as a Structure Defined by User’s Presence
Rafał Szrajber
81-93
PDF (Polish)
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