Vol. 2 No. 1 (2015)

					View Vol. 2 No. 1 (2015)
Published: 2015-01-01

Articles

  • El Presidente tries you: the mechanisms of gamers’ productivity capitalization in “Tropico”, “Torchlight” and “Diablo” video game series

    Mateusz Felczak
    7-19
    DOI: https://doi.org/10.18778/2391-8551.02.01
  • City beyond the city: the notion of contemporary flaneurism in video games

    Justyna Janik
    21-33
    DOI: https://doi.org/10.18778/2391-8551.02.02
  • Rules versus immersion: engagement in game’s narrative and engagement in formal system of the game

    Marcin Petrowicz
    35-49
    DOI: https://doi.org/10.18778/2391-8551.02.03
  • The uniqueness of the experience of death in art video games

    Hanna Strużyna, Andrzej Strużyna
    51-63
    DOI: https://doi.org/10.18778/2391-8551.02.04

Other

  • What Will Be the Future of the Past? Report from ARCHIVES OF/FOR THE FUTURE The NECS 2015 Conference

    Marcin M. Chojnacki, Dominika Staszenko
    65-71
    DOI: https://doi.org/10.18778/2391-8551.02.05