Surrounded by a wall: The hermetic language of the Polish community of video gamers. Do Poles know the language of Polish gamers? The results of a survey-based study

Authors

  • Rafał Maćkowiak Ph.D., teacher of Polish as a foreign language; University of Lodz, School of Polish for Foreign Students; ul. G. Narutowicza 68, 90-136 Łódź https://orcid.org/0000-0003-3905-9854

DOI:

https://doi.org/10.18778/1505-9057.57.05

Keywords:

Video games, lexis, modern Polish language, sociolect, survey

Abstract

The video game industry is today one of the most rapidly developing branches of the entertainment industry. Such corporations as Microsoft, Sony and Nintendo are increasing their investment engagement in the manufacture of gaming hardware (e.g. computers, consoles, and tablets), and in game development for various platforms. There has developed and continues to expand an extensive terminology which due to the increasing consolidation of the user base is progressing towards producing a sociolect. Linguists have not yet examined the lexis of gamers which is why it must be studied considering the extent of the phenomenon and the sheer size of the gamer community. Video gamers form a large group. At this point it must be stressed that the gamer community and the lexis specific for it does not exist in isolation. The lexis used by gamers continues to permeate outside the community, e.g. to other media or the colloquial language. The author of this article conducted a survey to check whether the lexis of video gamers is known to random respondents. This article presents the results of the survey.

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Author Biography

Rafał Maćkowiak, Ph.D., teacher of Polish as a foreign language; University of Lodz, School of Polish for Foreign Students; ul. G. Narutowicza 68, 90-136 Łódź

Rafał Maćkowiak – Teacher of Polish as a foreign language at the School of Polish for Foreign Students, University of Lodz. He graduated from Polish studies as well as journalism and social communication studies at the University of Lodz. In 2018, he acquired a Ph.D. diploma in humanities (linguistics) upon defending his doctoral dissertation titled Socjolekt polskich graczy wideo [The Sociolect of Polish Video Gamers], written under the supervision of Prof. Edyta Pałuszyńska. His research interests focus on linguistic creativity, pragmalinguistics, community variants of the language, and teaching Polish as a foreign language. His hobbies include watching films and playing video games (on consoles, computers, and mobile devices).

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Published

2020-06-30

How to Cite

Maćkowiak, R. (2020). Surrounded by a wall: The hermetic language of the Polish community of video gamers. Do Poles know the language of Polish gamers? The results of a survey-based study. Acta Universitatis Lodziensis. Folia Litteraria Polonica, 57(2), 81–112. https://doi.org/10.18778/1505-9057.57.05